AMC TC Wiki
Sang Chibi in For Providence

Sang Chibi in For Providence

Chibi collectibles are hidden items found in secret areas throughout the missions. This was introduced in the 10 year Anniversary Edition. When collected, they will play a tune and will be permanently displayed at the mission command. Collecting a chibi will also heal you for 25 health.


Locations[]

Episode 1[]

  • AMC Soldier (Megabase) - In the final area where the large array of precog brains can be found, there is a bathroom with a small vent that leads to a hidden room. To access it, you need to take the Shrinker found in the Med-bay to this location and shrink yourself by firing at the mirror.
  • Highwire (Revolution) - In the dark room with the two offices in the palace, enter the office to the right, where the yellow plug key is, and interact with the computer facing the wall (the one with the green screen). Then enter the office next door to find the chibi.
  • Rusty Nails (Millhaven) - In the basement of the library, there is an octagonal grate that shows "Possible Entry" when scanned; the chibi is inside. To unlock it, proceed further to the room with the checkered floor and the blue plug key. There is an orange file cabinet in this room, which is a hidden switch that unlocks the grate. Either backtrack to get the chibi, or proceed normally through the level, you will be teleported close to the grate.
  • Mikko Sandt (The Snowbase) - In the chapel, behind the giant portrait of Lord Sandt, which will be marked "Possible Entry". Check back here after blowing up the generator.
  • James (For Providence) - In the beginning, inside the wooden building you enter through a window. The chibi is on the other side of a blocked door way.
  • Sang (For Providence) - In Lilith's private quarters. To reveal the chibi, press the switch on the cabinet near the mirror.


Episode 2[]

  • EDF Soldier (City Under Siege) - Next to the vault door that requires Rune keys, look for a switch behind one of the columns, which will lift one of the paintings on the ground floor, revealing the chibi.
  • Micky Crisp in S.M.A.R.T. suit (Ghost Ship) - In the Captain's quarters close to the end of the level, look for a switch on the side of the shelves facing the bed. This will lift one of the picture frames that contains the chibi.
  • Zaxtor Znort (Jungle Base) - In the interior base map, the chibi is hidden in a small cave in the underground area containing the Jungle Pyramid. Use the jetpack kindly provided on top of the base's reactor (ideally, before activating the self-destruct).
  • Micky Crisp in labcoat (Arsia Mons) - Near the end of Cohagen Mines, look for a yellow ladder on the long bridge leading to the atmosphere processor. Descend the ladder and check the ground floor near the huge ice crystal for the chibi.

Episode 3[]

  • Sang, the Rejuvenated Warlock (Chaosphere) - Use the scanner to find a trail of invisible platforms in the Egyptian-themed section of the map, leading to a small floating island with an obelisk and the chibi.
  • Snowfall (Neutrino) - Go through the airlock into hard vacuum, and look for a ladder on the column with green lights and an electrical hazard symbol. Climb the ladder, and follow the catwalk to the chibi.
  • Micky in test outfit (Micky Begins) - Just outside the entrance to the shrinker testing program is a large television. Behind the TV is a switch, which lowers the bookshelf right underneath it. Enter the shrinker program and shrink yourself with the first mirror, then run underneath the TV for this chibi.
  • Highwire in battle armor (Xuglop Assault) - Before loading the battery onto the conveyor belt at the end of the Highwire's section, look at the other conveyor belt and wait for the chibi to drop.
  • James with bionic arm (Xuglop Assault) - Before entering the building with the elevator leading to the mining excavator, check the outdoor area for an opening high in the wall. Jump in for the chibi.
  • Merlijn (Forgotten Tomb) - After stepping on a floor trap that triggers a zombie ambush (while the Necromancer taunts you about the Mandala), backtrack to a now-opened room in the side of the hallway containing two shuriken traps as well as the chibi on a pedestal. This room will show "Possible Entry" when scanned.
  • Cassandra (Triton Facility) - In the final map, before heading to the communications room to trigger the final run, go to the crew quarters. Notice that on each floor, some rooms are unlocked (the keypads are lit up green). At the bottom floor, push the Use key at the keypad, and enter the four-digit password, which is the unlocked rooms' numbers, and push Use again. Inside is your well-deserved chibi. (The password is 3143)

Episode 4[]

  • Huey (Picbonear Reservoir) - When entering the caves in From the Suns, you'll see a small pool. Jump into the pool, follow the path, then surface at the end to find the chibi.
  • Medieval Zaxtor (Easthaven) - From the town entrance turn left and either enter Cemendi's shop and exit via Oveus' room and climb out the balcony or use the tree to jump onto the low roof. From there circle around the room to the square chimney use that to wall kick up to the higher roof, climb along the roof and drop into the narrow opening between the slanted roof and the flat one.
  • Kagura (Supply Run) - When you first approach the Sanctuary of Ideyr, go to the stream to the left. Swim underwater into the hallway, turn right, then left to find the chibi.
  • Medieval James (Darrow Lake) - Get on top of the temple entrance by climbing on some nearby rocks. Then jump down into the hole to find the chibi.
  • Minerva Armitage (Darrow Lake) - Near the end of the Grotto, go onto the island of two rock pillars. Look behind the farthest to find a hole, and you'll see the chibi is right there.
  • Medieval Rusty (Necropolis) - In the area with the cross-shaped bridge inside the church, go to the end at the right. Then at the end jump down onto the ledge underneath the bridge (but not all the way down, otherwise you'll get yourself killed). Here, you will find the Medieval Rusty chibi.
  • Bombshell in Space Uniform (Serpent Canyon) - Outside of the EDF Panama, exit the cave from secret #7 and go left. Drop down and go through the wreckage to find the chibi on a crate next to some Magnum Buck Shells, and a copper amulet.
  • Merlijn Berserker (Lookout of Irusoph) - Inside the castle, go into one of the blue rooms. There is a hidden ramp that connects the two rooms. There's a switch in between the two ramps. Press it, and head to the now opened door in the hallway. Step inside and get the chibi.
  • Maarten (Palace of Rowgar) - In the room with the pool there is a hidden switch that blends with the mosaic. Shoot it, and it will open a steam room much later in the map. Inside is the where the chibi is.

Episode 5[]

  • Wheaton Adams (Foxtrot Uniform) - Go into the manager's office to the right from the entrance of the Central Command. Use the green Swipe Card to open the door behind the desk. The chibi is on the beer shelve, next to a table with some cash and the XM8.
  • Curator Bob (Esoteric Hunting) - Requires the combat shovel. Near the Thompson Research building there's a diggable site. Dig it with the shovel to get the key. Then go to the Madison Dorms, then up the stairs. Use the key to unlock the door with the police tape, go inside, the chibi is on the bed.
  • Highwire in S.M.A.R.T. Suit (Toilets R Us) - In the cave with the giant toilet, climb up the crane. Walk along it, then jump onto the top of the toilet, and hop into a small cave opening. Inside is a toilet teleporter that will take you to a room full of beer bottles. In the middle of the room is the chibi on a table.
  • Revenant James (Judgement) - After being infused with Revelion, go back to the platforming section. You can now double jump to the furthest platform. Hop there to find the chibi.
  • Micky in S.M.A.R.T. suit 2.0 (Touching down on Mu) - During the escape sequence as Snowfall, after repairing the broken switch, look for a fan above. There's a vent you can get into. Go inside, enter the room, the chibi is found on a metal box.
  • Mikko's New Body (Touching down on Mu) - In the food court go behind The Brew House counter and interact with the Mikko's portrait. Then go back to the gun store, and the vault door behind the counter will be open, revealing the chibi.



  • Beyonder (Titan Gas Underground) - At the very start of Titan Gas, there is a key that you'll need in able to get the chibi (You can't skip straight to the underground, otherwise you won't be able to get the chibi). The key is located in a room connected to the big vent. You can access it by using the wing suit (Though you must get it before getting the Red Plug Key). Alternatly, you can just wall kick up there. Once you get the key continue through the mission up until you encounter the very first Beyonder in the ship. There is a vent where the Beyonder spawns. Go in there, and hit the switch at the end of it. Then go back into the hallway. on the opposite side of the big door that's now open, a small door across from it is now open, revealing a Megasphere. Go into it. Then at the end is another door. Use the key here, and the chibi is yours, though it might spook you however.

Boss Chibis[]





Starting with 4.5 Interim release, there are also bosses' chibis that can be collected, and will be displayed behind mission command. Unlike the regular chibis, you'll automatically collect them upon completing certain missions (Usually from missions that contains said bosses).

Episode 1[]

Episode 2[]

Episode 3[]

Episode 4[]

Episode 5[]

  • Doom Guy - Collected upon completing Justice.