Background[]
Research Description[]
A powerful Garmid Defence Force weapon. We can manufacture and use this weapon once researched.
Loadout Description[]
Designed by the Garmid sec forces, this weapon deals devastating damage against organic targets; it can damage supernatural targets as well.
Loadout Cost: 0.75
Overview[]
GDF Plasma Gun
The Garmid Defence Force Plasma Gun is a powerful and versatile weapon. It is a temporary weapon that anyone can equip in their loadout, and a decent choice if one is worried about engaging chitin, robotic or supernatural enemies. Although it deals reliable energy damage, it is far less effective against armored foes. Body armour reduces the damage to a humble 9, and full armour to 14.
Location[]
The GDF Plasma Gun research project can be found on the table in James' room in the AMC Base. The weapon itself is often dropped by the Bird Cultists dressed in blue robes.
Trivia[]
GDF Plasma Gun in Imagination World
In Imagination World, this was James' slot 0 weapon.
| Temporary Weapons (slot 1) |
|---|
| Convetional
Classic Explosives Advanced Magical Abyssal Melee Special Unknown |
| James' Arsenal |
|---|
| Imagination World M1911 · MAC 10 · Mossberg · Jackhammer · MP5SD · M4A1+M203 · Rocket-Grenade Launcher · Flip-HE grenade · XM8-Laser Rifle · Particle Cannon · .357 Magnum · Crossbow · GDF Plasma Gun · Flamethrower
AMC Squad Slot 2: Glock · M1911 · FN-57 · OTs-33 · Golden Jericho · PPK · Beretta 92 · Flamberge · Slot 3: Protecta · Jackhammer · Auto 5 · KSG-12 · Golden HK CAWS · Super Shotgun · Slot 4: HK MP7 · MP5+M203 · PP-19 · UMP45 · Plasma SMG · Slot 5: Rocket-Grenade Launcher · 40mm Launcher · Abyssal RPG · Slot 6: Flip-HE grenade · Slot 7: XM9 Laser Rifle · EXPL-Crossbow · Dark Matter XM9 · Slot 8: Steyr AUG · LR-300+M203 · M4-15 · G36+M203 · Aion-35 · Slot 9: Proximity Dynamite · Rocket Punch · Slot 0: M16+Mossberg 500 · AN-94+GP25 · Gilboa AR · Super Nailgun |