Background[]
A living magical construct made of ice animated by the sorcery of Naaldir.
Golems shoot ice balls from their hands (similar to projectiles fired by the Freezegun), and shoot them pretty rapidly. These icy projectiles can slow you down on hit and also ricochet off solid objects such as walls. These frostbitten brutes are, while tougher than most human-sized enemies, are thankfully not terribly tough, and don't have any special protection. They are especially vulnerable to fire-based attacks, so flame weapons are recommended when fighting these creatures.
Variants[]
There are two different variants of the Golem, where they can shoot different projectiles from their hands. Both of these variants which appears in The Realm of Tlalok.
- The Fire Golem (Spritepal 165) can shoot fireballs.
- The Moss Golem (Spritepal 11) Can shoot acid.
| Fire Golem | Moss Golem |
|---|---|
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Bestiary Information[]
Magical constructs of ice; though fairly fragile, they still fire off dangerous blasts of ice and need to be disposed of as soon as possible.
MIA Description[]
Once the ice is shattered, the energy controlling the Golem disappears and it is rendered completely inert.
Trivia[]
- Golems can be hurt by the freeze weapons despite being ice-based monsters.
- These enemies was probably inspired by the Wendigos from Hexen.

