Lookout of Irusoph is one of the first mandatory story missions of Episode 4.
Mission Summary[]
At the request of Drabeus, Merlijn travels across the sea to Chesheon, to slay Mongur, general of the Necromancer's hordes.
Gameplay[]
Hamprock Falls[]
Go up the ramp and follow the path into the entryway. You'll then come across two stone houses. Follow the water stream into the caves. It'll lead you to a big hole. Jump into it. At the bottom, go into the caves with crystals. Watch out for a jumpscare. Jump into another hole. Dive into the water, then surface and explore the caves until you find a big lit up area with a waterfall. Go up the ramp, and go into the blue area. Continue on until you're outside. Enter the pyramid, go down the lift to pick up the eye key. Then head back. Look for a cave, and enter it. You'll then enter a huge area. Drop below and go right. Swim underwater into the tunnel. Then use the eye key and enter Saelmere Hold.
Saelmere Hold[]

The Berserker armour
Swim through the caves, then surface to a snowy town. Go to the small castle to the right. When inside, go down to the basement. Take the lift to head back outside. You should now be at the gates of the fortress. Enter inside the small building to the left. Go downstairs and flip the switch. This will lower the gates. Fight the demons, enter the building and exit through the other side. Make your way to the small building and pick up a new suit of armour for Merlijn. Then battle the enemies waiting for you outside, including Cyberdemons. Make your way back into the fortress, fight a Dark Avatar and enter the now opened passageway that leads to the Lookout of Irusoph.
Lookout of Irusoph[]
Begin the path until you find a tower. Enter inside, and head down the stairs. Go down the elevator, enter the hallway, and go left. Cross the bridge. However the passageway will collapse. So instead, jump onto the cliffside to the right (where the amulet is), and then jump onto the other bridge. Go through the passage to find a castle. Enter it, and look for a purple room. Defeat the Dark Avatar, and he'll drop a skull key. Then head into the green room and go upstairs onto the roof. Watch out, as a Dragon will be flying around the area. Use the ballistas scattered around the roof to deal with him and other monsters. After that go up the tower, and get the moon key. Watch out for yet another jumpscare. Go back to the second bridge, and use the moon key. Continue the path and fight a downed Dragon. After that enter Mongur's Colosseum.
Mongur's Colosseum[]
Boss fight time. You'll be up against a huge minotaur known as Mongur. Mongur is resistant to ranged weapons, but melee weapons work well on him. Though a bit of caution when trying to get close to him, since he can send energy slashes at you. He can also do a spin attack, the best way to avoid this attack is by rolling backwards (at least that's how I do it). Then there's the charge attack, which he can charge at you. Best way to avoid this attack is hiding behind the pillars around the Colosseum. If he hits them, he will be stunned of a bit, making him vulnerable. However, he can destroy those pillars while doing the spin attack so best to avoid those when he's doing that attack. Once he's down, the mission ends with a look of a familiar character who was watching the entire fight.
Secrets[]
There are a total of 9 secrets in this mission.
Hamprock Falls[]
- In the beginning, go on top of the big house to the right to find a silver amulet.
- In the big cave with the two waterfalls, swim underwater, there's a hidden crack that can be blown up. Behind it is Merlijn's slot 7 weapon, some alt ammo for it, and a silver amulet.
- When outside near the pyramid, ride the horse and stop him near the ropes. Then climb the ropes. Then enter the caves into a red room full of Berserkers and Archers. There's plenty of stuff here, such as treasures, a Magic Upgrade Orb, Dragonslayer, and also one of three pieces of Quietus. However, you might wanna act quick, because the ceiling with spikes will lower and crush you.
Saelmere Hold[]
- When surfacing in the start, jump into the river below, and jump through the waterfall to find Merlijn's slot 5 weapon and a silver amulet.
- In the town, look for a big building near a wheelbarrow (it has a unicorn sign). Jump onto the wheelbarrow, then on the roof of the building. Then jump onto some of the broken columns to get a gold amulet (Note: sometimes the secret may not register at first. Probably because of TROR, crouching will register the secret.).
- When inside the small castle, go up to the roof. Then jump onto the cliff and move along to the right. Cross the waterfall, and eventually jump onto the roof of the building. You'll find the second part of Quietus here.
- When at the fortress, look for a lone wall to the left. Jump over to find a silver amulet.
- When on the other side of the fortress, look for the caves to the right. At the end of the caves, jump through the waterfall, then throw a explosive at the wall, and jump into the hallway to get a Magic Upgrade Orb and Heavy Armour.
Lookout of Irusoph[]
- When approaching the tower, drop down to the ledge on the left to get Super armour.
Weapons & Artifacts[]
- Quietus (Weapon, Merlijn): To obtain this weapon, you'll need to gather all three parts before the weapon can be used. There's one piece for each level. The first piece is located in secret #3 in Hamprock Falls, while the second piece is located in secret #3 of Saelmere Hold, and the last piece can be located at the collapsed passageway near the castle in Lookout of Irusoph.
Other Items of interest[]
- In Hamprock Falls, before the tunnel leading to Saelmere Hold, there is treasure below the water next to a body.
- In Saelmere Hold, there is a building with a unicorn sign out front, if you climb into the roof from the wagon you can get into the windows for a platinum amulet and a Magic Upgrade Orb.

- In Lookout of Irusoph, go into one of the blue room of the castle. Go down the stairs, and look for a hidden switch. It will open the door that was closed in the hallway. Go in and grab the Merlijn Berserker Chibi.
Trivia[]
- The locked hallway just below the Chibi is a reference to Ross's Game Dungeon.
- The Berserker armour is a reference to Berserk.