Background
Weapon Information | |
---|---|
Name |
MS-Corp Shotgun |
Gun Type |
Slot 2 Shotgun |
Firing type |
|
Weight |
Medium |
Mag Capacity |
10+1 |
Damage Level |
10x7 pellets |
Belongs to |
The MS-Corp pump-action Shotgun is a powerful weapon combining many excellent features. It has a large capacity, an ability to fire 2 shots in rapid succession, a built in ammo-counter, and the ability to accept alternate ammunition types.
Gameplay
The MS-Corp shotgun can load up to 10+1 shells (After reloading the gun from empty and pumping it, you can load one more shell) Alt-fire shoots off two shells in rapid succession, although the accuracy of the 2nd shot is much worse than the first one. It can also take alternate ammo-types, and has decent accuracy as well.
Upgrades
The MS-Corp Shotgun has no upgrades.
Mikko Sandt's Arsenal |
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Slot 2: MS-Corp Pistol · MDF Magnum · Gold Rose Hand Cannon · Slot 3: MS-Corp Shotgun · MSC Assault Shotgun · Gold Shotgun · MSC-12 · Slot 4: MS-Corp Assault Rifle · MSC Silenced SMG · MDF Battle Rifle · Slot 5: MSC Bolter · Slot 6: Incendiary Grenade · Slot 7: Green Materia Gun · AWMC Sniper · Slot 8: Red Materia Gun · Slot 9: Tripbomb · Slot 0: MS-Corp Plasma Gun · MDF Plasma Gun · Nailgun |