Background[]
Egyptian witches that serve Le Sang. At range, they cast magical projectiles. The projectiles have limited homing ability and thus are fairly difficult to dodge, and can do significant amount of spirit damage. Their biggest threat, however, is that a direct hit from a projectile puts a curse on you, which temporarily deprive you of ability to heal. At close range, Sirens resort to pushing you away with telekinesis, dealing spirit damage as well.
Sirens can also hover in the air and teleport. This gives them enhanced mobility and ability to catch distracted players off guard. When killed, they always explode.
- Using the MIA Gun on Siren unlocks Siren's Curse Protection research project.
Bestiary Information[]
This sorceress can fire curses at our agents, blocking them from healing. Coupled with a teleport, a Siren should be considered a priority target.
MIA Description[]
A Siren used to be an ordinary woman; we can only hope they willingly joined up with Le Sang for power rather than the more sinister alternative.