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Level Information
EP3-08
Triton Facility

Authors:

Snowfall

Episode:

Quest for the Golden Sang

Antagonists:

Supernatural, Robotic, MJ-12

Secrets:

1+3+4

Research Projects:

0

Collectibles:

1

Evidence:

1

Tech Points:

0

Previous Mission:

Guerillas in the Mist, Forgotten Tomb, Xuglop Assault, Eviction Notice, Neutrino

Next Missions:

N/A

Triton Facility is a mandatory final story mission of Episode 3 of the AMC Squad starring Snowfall.

It is triggered automatically when you finish all other mandatory missions when you go to the mission control.

Mission Summary[]

After yet another argument between James and Micky concerning the existence of the Beyonders, Snowfall suddenly supports James' point and tells where he came from.

Gameplay[]

???[]

Triton (4)

You wake up on the beach. Walk around it and notice that something ain't right (this is intentional). Head past the cafe. Hop on the floating inverted tables. It'll be challenging with the glitchy visuals. Go to the opening in the "building". In the next "room" use the 2 switches to platform and grab the battery. Open the door and head through. Eventually you'll enter an apartment. Break the windows to the balcony. Go through some more trippy stuff and then you'll wake up.

Waking[]

Triton (5)

You are Snowfall. Explore around till you find a yellow ladder to go up. Move into the control panel and hit the switch. Pick up a laser pistol and armour and go through the door straight ahead. Move through, explore the facility and take out zombies and apparitions that get in your way. Go right, then to the upper floor and interact with the biolock screen here. Then head back and to the left into the control room. Grab some supplies (including MIA gun and the Vajra device) and read a note. Get out and go to the opposite side to some storage tanks. On the left is a control room switch. Head back and right to open 3 big bulkheads down the hall. Here's a another room here, similar to the first one. Go down the ladders. There's a toolbox and a shotgun on the left side. Go back (more apparitions and even losts will ambush you) to the room close to the note you found and fix the switch. Open the bulkhead and deal with unexpected paramilitary troopers. Head up to the control panel, hit the switch and run to the freight elevator to catch it as it goes up (though you can use stairs). Jump out the window to make it easier. You can proceed straight down the corridor to the big room with more enemies, slot 7 weapon and some supplies, but this isn't necessary. Find another elevator on the right side and go up.

Triton Facility[]

Triton (9)

Grab a psionic shield and some other goodies if you need. Go left all the way, fight through paramilitaries and security robots and take a train. When you get off head left to a room with luggage on the left to a blue key card. Then backtrack and use it on the blue door. Head left inside to get a battery. Take the battery to the other side and upstairs through a gym to a power hub. Head through until you find "Crew Quarters" and then into "Security". At the top of the communications room interact with the big orange screen to try to contact Earth. Suddenly, some unpleasant visitors come in an FMV. It is not necessary to engage them. Use the Vajra device (psionic shield) to protect yourself from their psychic attacks. Hurry up! Run back to the train and ride towards the green spaceship. Prepare for the unexpected boss fight.

Secrets[]

???

  1. Right at the beginning jump on some of the objects and then to the cliffs for a fortune cookie.

Waking

  1. In the rocky walls near the railings, there's a small nook to cave.
  2. In the security armory is a target that when attacked opens a room with the auto-shotgun and armour.
  3. After the taking the elevator or stairs up and after opening the next room, to the left is a niche, with an openable wall.
  • Unmarked: To the left side after the gate you need to repair is an area with barrels. Stand in the middle where a grabber can pick you up and bring you to another room.

Triton Facility

  1. After the blue keycard door, on the upper floor the brown picture near the banana is openable.
  2. After the blue keycard door, there is a niche in the stairs by the gym. Go in there and open it for a slot 5 and slot 8 weapons.
  3. On the other end of the garden area it's possible to jump by the window and from there to a walkway over the area. Now jump on the trash can and then to a niche for a slot 10 weapon.
  4. In the communications room, the secret is behind a fake wall in the stairwell farthest from the entrance, containing health, armour, and a message of congratulations.

Evidence/Lore[]

  1. Vajra device notes: Lying on a desk with Vajra device itself in the dressing room not far away to the security room and the cafeteria (in Waking).

Other Items of interest[]

  • On the other end of the garden area it's possible to jump by the window and from there to a walkway over the area. Follow the walkway to the other side to get a super armour.
Cassandra Chibi
  • In the crew quarters of Triton Facility, there is a door labeled with 2 on the bottom floor. The door is locked. Next to the door (And the number) is a keypad that requires a four-digit password. Enter the password correctly and the door will be unlocked. Enter inside to find a Cassandra Chibi. (The password is 3143. This is the openable doors' in this area numbers on each floor).

Trivia[]

  • If you grab a fortune cookie in the first map, you will receive "WAKE UP RIGHT NOW" message instead of usual fortune cookie message.
  • Snowflake is painted green on this level.
  • If you decide to fight the Beyonders, know that they possess immensely high health and are vulnerable only to energy weapons (and even energy weapons deal reduced damage to them). They can also kill you in no time, so utilize MIA gun to remove them for a short amount of time and use conveniently spawned Spirit Shields or Vajra device for your protection.
  • In ???, when you enter the puzzle room with the platforms and the battery, there is a floating error message that reads "12662 ERROR SYSTEM 125 SHUT DOWN!!" 12662 refers to the sprite number for the Beyonder in the editor sprite list. in the same room the text "T17" is also a reference to the editor, as the door you unlock with the battery uses a Tag of 17.
  • In ???, there is an unused room that alludes to Snowfall being born in a chamber, the room is filled with floating words such as "feline", "lab", "DNA", "snow" and "cat". The room, however, is out of bounds for unknown reasons.


Missions and Levels in AMC Squad
Hubs: AMC Base 1 · SPOILER · Garmid · New LA · Vehicle Test site · Elysion · Easthaven

Episode 1: The Men Who Were AMC
Mandatory: The Megabase · Dis Base · The Abyss · Welcome to Millhaven · The Snowbase · For Providence
Optional: The Revolution
Secret: Scarlet Hollow


Episode 2: Showdown in Hong Kong
Mandatory: City Under Siege · Big Trouble in China · The Wharf · Island Facility · Tower of Life · The Shadow Realm · The Ghost Ship · Far Mountain reaches · Energeia · Arsia Mons Colony · Orbital Elevator · Arsia Mons Broadcasting · Cohagen Mines · Mars Station · Touching the Sky
Optional: Jungle Base · Zeta base · Xuglop Train
Secret: Repent · Hidden Dojo · Offshore Oil-rig · The Lurking Fear


Episode 3: Quest for the Golden Sang
Mandatory: Assault on X64 · Egypt F.O.B · The Catacombs · The Sanctuary · Inner Sanctuary · Aquaduct · Deep waterway · The Tomb · Le sang's Pyramid · SPOILER · Neutrino · Eviction Notice · Xuglop Assault · Guerillas in the Mist · Forgotten Tomb · Triton Facility
Optional: The Jungle Pyramid · Micky Begins · Chaosphere · Pipedream · Shellshocked · Caligula Station
Secret: Charon


Episode 4: Law of the Knights
Mandatory: Wetlands of Rowgar · Lookout of Irusoph · Necropolis · Picbonear Reservoir · Sjoerds Woodlands · Darrow Lake · Supply Run · Palace of Rowgar · Anchora · Axons Library · Naaldirs Keep
Optional: Serpent Canyon


EDF Side Missions
The Lost Highway · The Final Confrontation · EDF Bureau · Underground Fortress · Secret Base · The Beach · The Fantasy Hotel · A.B.B.A. · Clear the Coast · Wet Dream · Red Saga · Alone in the Dark with the Undead · Metropolitan Starlight

Halloween only Missions Dracula's Castle

Christmas Only Missions Driving Home for Christmas · Wonderful Christmas Time

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